// EnumType.h
#ifndef ENUMTYPE_H
#define ENUMTYPE_H

enum cardResource {WOOD, SHEEP, WHEAT, BRICK, ORE};
enum cardDevelopment {SOLDIER, MONOPOLY, ROADBUILDING, YEAROFPLENTY, MARKET, LIBRARY, UNIVERSITY, GOVERNORSHOUSE, CHAPEL};
enum cardAchievement {LONGESTROAD, LARGESTARMY};
enum color {RED, GREEN, BLUE, YELLOW};
enum structureType {SETTLEMENT, CITY, HARBOR, ROAD};

#endif